Post by Shonn Bayerleyn on Jun 7, 2012 15:41:44 GMT -5
Magic - Fire
Mage and Warlock.
Name: Flame Dart
Miminum Skill: 1
Spell Test: 40
Focus Test: 35
Effect: Targetting an opponent that is in direct line of sight and without impairments in the way, inflicts 1 HP to the target. Due to the simplicity of the spellcasting, can be cast also when engaged in melee with a +20 to Spell Test requirement.
Time: 1
Note: Even if different in name, all magic schools of offensive nature have a matching basic spell.
Name: Gathering Flames
Miminum Skill: 1
Spell Test: 50
Focus Test: 35
Effect: Preparation for the next spellcasting, it will provide a +20 to the roll on your next Fire Spell, or +10 Any other Magic Spell. The character hands will turn ablaze without hurting the character. Requires proximity of a free fire source, such as a torch or a campfire, but not a lantern that contains a flame.
Test requirement.
Time: 1
Name: Scorch
Miminum Skill: 2
Spell Test: 60
Focus Test: 50
Effect:Targetting an opponent that is in direct line of sight and without impairments in the way, inflicts /roll (Magic - Fire /2 rounded up) HP to the target.
Time: 1
Name: Resistance to Frost / Cold
Miminum Skill: 2
Spell Test: 60
Focus Test: 50
Effect: Makes your body resilient to natural cold and chill; plus mitigates of 1 HP damage any harm coming from frost sources.
Time: 1
Name: Hunting Flame
Miminum Skill: 3
Spell Test: 90
Focus Test: 70
Effect: Targetting an opponent that you are aware of, and if there are no obstacles between you and the target, the Hunting Flame inflicts to the target /roll (Magic - Fire /2 rounded up) HP to the target.
Time: 1
Name: Fingers of Fire
Miminum Skill: 3
Spell Test: 80
Focus Test: 60
Effect: You cast up to the fingers of your main hand Flame Darts of weaker source, that can be directed to any target as per Flame Dart spell, but they inflict (/Roll 2 - 1) damage each.
Time: 1
Name: Blazing Eyes
Miminum Skill: 4
Spell Test: 70
Focus Test: 60
Effect: Allows the caster to see momentarily as if it was daylight, to perceive sources of warmth, and if he desires to take an additional casting with added power of any spell of Minimum Skill 1-5, with an additional 2 damage inflicted. Both spells require their regular tests.
Time: Instant
Name: Flameguard
Miminum Skill: 4
Spell Test: 80
Focus Test: 50 on cast, and the same each additional round the Flameguard is upheld.
Effect: The caster gets surrounded by twirls of flames retaliating against anyone striking at him in melee, hitting for 1 HP at each melee round, against each opponent rolling against the caster.
Time: 1
Name: Fireball
Miminum Skill: 5
Spell Test: 90
Focus Test: 80
Effect: The caster unleash a large Fireball, that goes straigh in line toward the target. The first target hit suffers (/roll Magic-Fire), and the fireballs prosecutes on to hit more targets, including possible friendly ones in the path, lowering the rolling cap by 1 per additional target.
Time: 2
Mage and Warlock.
Name: Flame Dart
Miminum Skill: 1
Spell Test: 40
Focus Test: 35
Effect: Targetting an opponent that is in direct line of sight and without impairments in the way, inflicts 1 HP to the target. Due to the simplicity of the spellcasting, can be cast also when engaged in melee with a +20 to Spell Test requirement.
Time: 1
Note: Even if different in name, all magic schools of offensive nature have a matching basic spell.
Name: Gathering Flames
Miminum Skill: 1
Spell Test: 50
Focus Test: 35
Effect: Preparation for the next spellcasting, it will provide a +20 to the roll on your next Fire Spell, or +10 Any other Magic Spell. The character hands will turn ablaze without hurting the character. Requires proximity of a free fire source, such as a torch or a campfire, but not a lantern that contains a flame.
Test requirement.
Time: 1
Name: Scorch
Miminum Skill: 2
Spell Test: 60
Focus Test: 50
Effect:Targetting an opponent that is in direct line of sight and without impairments in the way, inflicts /roll (Magic - Fire /2 rounded up) HP to the target.
Time: 1
Name: Resistance to Frost / Cold
Miminum Skill: 2
Spell Test: 60
Focus Test: 50
Effect: Makes your body resilient to natural cold and chill; plus mitigates of 1 HP damage any harm coming from frost sources.
Time: 1
Name: Hunting Flame
Miminum Skill: 3
Spell Test: 90
Focus Test: 70
Effect: Targetting an opponent that you are aware of, and if there are no obstacles between you and the target, the Hunting Flame inflicts to the target /roll (Magic - Fire /2 rounded up) HP to the target.
Time: 1
Name: Fingers of Fire
Miminum Skill: 3
Spell Test: 80
Focus Test: 60
Effect: You cast up to the fingers of your main hand Flame Darts of weaker source, that can be directed to any target as per Flame Dart spell, but they inflict (/Roll 2 - 1) damage each.
Time: 1
Name: Blazing Eyes
Miminum Skill: 4
Spell Test: 70
Focus Test: 60
Effect: Allows the caster to see momentarily as if it was daylight, to perceive sources of warmth, and if he desires to take an additional casting with added power of any spell of Minimum Skill 1-5, with an additional 2 damage inflicted. Both spells require their regular tests.
Time: Instant
Name: Flameguard
Miminum Skill: 4
Spell Test: 80
Focus Test: 50 on cast, and the same each additional round the Flameguard is upheld.
Effect: The caster gets surrounded by twirls of flames retaliating against anyone striking at him in melee, hitting for 1 HP at each melee round, against each opponent rolling against the caster.
Time: 1
Name: Fireball
Miminum Skill: 5
Spell Test: 90
Focus Test: 80
Effect: The caster unleash a large Fireball, that goes straigh in line toward the target. The first target hit suffers (/roll Magic-Fire), and the fireballs prosecutes on to hit more targets, including possible friendly ones in the path, lowering the rolling cap by 1 per additional target.
Time: 2